Unwriting Amazon
The following short essay appears as part of Research and Teaching with Speculative Fiction: Transdisciplinary Readings and Methods, edited by Sarah E. Truman and available … Read more
The following short essay appears as part of Research and Teaching with Speculative Fiction: Transdisciplinary Readings and Methods, edited by Sarah E. Truman and available … Read more
The following essay was published in June 2026 in the 13th issue of For Magazine. To understand the shocking and dangerous rise of extreme-right politics … Read more
An article for Media Theory about playgroms: “an idiom of fascistic mob violence that emerges within but that also exceeds a digitalized, financialized and gamified mode of capitalism”
For the Spring 2025 issue of Making & Breaking, I’ve offered a snapshot of some of the ideas from my forthcoming book The Player and the Played: Gamification, Financialization and (anti-)Fascism.
A short article for Jacobin about the scandal surrounding the game Daybreak and the need to rethink the politics of (board) games
What is the power of corporate storytelling today, especially storytelling about the future, particularly in the hands of firms like Amazon with the power to radically transform life as we know it? And what does this power imply for the struggle of workers and communities not only to defend their rights in the here-and-now, but to reclaim the right to determine the shape of the future?
A copy-edited version of the following paper, “Writing Back Against Amazon’s Empire: Science Fiction, Corporate Storytelling, and the Dignity of the Workers’ Word,” by Max … Read more
It has been a treat to work with the wonderful Weird Economies project on a new 10-episode podcast, “The Exploits of Play,” which will be … Read more
An edited version of this essay appeared in a catalogue published to accompany Danish artist Hannibal Andersen’s 2022 exhibition The Abstract Expression of Privatization. In … Read more
In a world where most people feel caught in an unwinnable game, scholars should move beyond strategies of disenchantment and recognize the power of games